I am Alive – tactics over action

With a turbulent history, I am Alive barely made it out at all. But with developer Ubisoft Shanghai using creative mechanics to overcome technical constraints, they’ve come out with an ambitious, gritty game that is well executed for the most part.

Survive the Horror

No ad to show here.

I am Alive was first announced way back in 2008 with a different publisher at the helm and the promise of a big title release. The survival horror game then lost its lead designer and disappeared off the map until mid last year. Fast forward to 2012, and the game has finally reached our digital shelves in the form of a downloadable title for Xbox LIVE and PlayStation Network (PSN).

Read more on Gearburn.com

No ad to show here.

More

News

Sign up to our newsletter to get the latest in digital insights. sign up

Welcome to Memeburn

Sign up to our newsletter to get the latest in digital insights.

Exit mobile version