Gabe Newell must be smiling. He is a man who has always placed community before commerce. Having made his millions at Microsoft he left to found Valve Software, a company that would make games without compromise. His Half-Life series prioritized quality over time constraints and financial concessions. The series protagonist, like Newell, truly was a free man. Indeed Newell is conceivably videogaming’s auteur — a creative soul who has no patience for publishing houses that assume dogmatic rule.
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