Designing Perfection
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There was something special about the first time you played Half-Life. You were immersed into the world of Black Mesa and you really felt as though you were Gordon Freeman, a crowbar-wielding engineer, and not just some guy with a gun. Or what about the first time you loaded up BioShock and Rapture came alive before your very eyes?
These games were unlike their contemporaries in that they created an atmosphere that was unique and memorable. No game has come close to capturing that same experience until now.
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