‘Stranded Deep’ narrative review, part one: scavenge, discover, survive

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If you thought survival games were boring, think again. Wiehahn navigates the treacherous island world of Stranded Deep with the finesse of Daniel Defoe. This is Part One of a two part piece.

Stranded Deep is yet another title to enter the seemingly inexhaustible genre of first-person survival games. Developed by Brisbane-based developer, Beam Team Games, Stranded Deep promises to offer a more “realistic” experience in comparison to its plethora of survival rivals. It is currently still in its alpha phase and can be found on Steam’s Early access list, where it has been comfortably sitting among the top sellers since its release.

Read more on Gearburn.

Wiehahn Diederichs
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