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Saints Row IV review: sandbox lunacy comes full circle

In Saints Row IV, the series comes full circle. What started out as a GTA clone has mushroomed into something utterly bonkers. All pretence has disappeared and any veneer of respectability has been yanked away, replaced instead by farce, lunacy and lashings of self referential wit.
Saints Row IV isn’t content to merely be another sandbox game. It distances itself from the competition while at the same time drawing attention to a litany of pop culture influences. We have Keith David playing… Keith David, a dubstep gun, superpowers, and a number of missions that overtly mock films and games of an established pedigree.
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